Here...We...Go

Letters Home - 6 - 06/02/15
Gorn's Letters

Mother and Father,

Well into The Nettlewood we charged. It sounds like a forest but it’s really more like a thicket, riddled with thorns and wildlife. We would have had to thrash our way through if we hadn’t spotted an odd briar. Turns out it was a door into some tunnels through the thorns created by goblins. As much as we were grateful for the ability to begin moving towards Thistletop it had us hunched over and restricted our movements.

After journeying in a ways we came upon a hole in the ground that appeared to be a blowhole for the seas nearby but after some exploration by Bugga and Aneira we discovered it was a cave. There was even some remnants of previous explorers that might have been useful. Sadly the waters inside the cave were also the home of a pair of Bunyips and we didn’t want to be sidetracked by them and we couldn’t see a way to avoid them.

That wish to not be sidetracked was short lived however as we suddenly came around a corner to see four goblin dog creatures. Our experience with goblins thus far has made us stronger and we were able to deal with the dogs easily, but no sooner had we dealt with them when we turned yet another corner to be ambushed by a goblin and its pet cat. After killing the cat, we forced the goblin into submission a which point Bugga attempted to befriend him. Once he had calmed down he seem amicable. He told us about some abandoned watch-posts where we might be able to rest in. No one wanted to admit it but he had taken quite a bit out of us.

After acquiring some useful items from the goblin whose name is Gogmurt, who seemed to me to be very druidic in nature, we let him go. We then made to cover our tracks and disguise our previous carnage as a chance encounter between the dogs and the cat, then made camp in the watch-post, taking turns at watch.

In the morning we heard what sounded like a patrol and decided that the fewer enemies on Thistletop to oppose us, the better. So we ambushed them. They ran for Thistletop, we got the goblins but the human woman who was with them turned herself invisible and made it across the bridge into the fort. Bugga, Aneira, and Davros gave chase and as soon as they were all near the middle of the bridge it collapsed!! Aneira fell into the water below, nearly fainting which would have been fatal. Having no time to worry about her I set to work and used all my strength to attempt to repair the bridge. After repairing the one side I made my way across to finish the repair. While this was happening Aneira found that we had indeed made a friend as Gogmurt reappeared, and it looked like he had made a new friend in a bunyip. The creature assisted Aneira to shore and, in all likelihood, saved her life.

Once I had the bridge repaired, the rest of the party crossed the bridge while under a hail of arrows from the fortress. We had taken shelter in the trees outside the fortress and prepared to begin our assault.

Sadly there’s just too much to this story to be conatined in a single letter so you will have to wait until my next letter to get the conclusion of my story.

Your Son,

Gorn

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Aneira's Story 6

Have I gotten in too deep? Life before wasn’t amazing, but I’ve never awoken fearing that I might not survive another day. Now it seems I have near death experiences every day. How ANYBODY’s body can handle this kind of abuse and damage is a miracle in itself, let alone the kind of magic that exists in this world that can instantaneously heal it. I’m thankful for the power that you’ve granted me, Sarenrae, however it still hurts, a lot! I guess at the end of the day, I need to think about the people I’m helping, as you command, but I can’t help but have doubts.

This goblin that we encountered baffles me… No, its not the goblin. How in the nine layers of hell did it manage to calm us down so easily?? One second we’re fighting a vicious battle with it’s cat while he stayed in the back tossing fireballs and tearing myself and Davros to shreds, and the next we’re exchanging information and gear as if he was a weary traveler on a long road! Everyone seems to trust him to not betray our position, and deep in my gut I don’t want to trust him either on the basis that he’s a goblin, but that doesn’t hold any ground either considering present company!

We’ve decided to camp out in one of the abandoned watch posts, though we’ll be sleeping in shifts given the patrols coming out of Thistletop. Sarenrae, watch over us… I fear for myself and the others this night, leaving the goblin’s loose end left to unravel…

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Bugga's Story 4

1 – Let’s see, let’s see; what happened today…? Many things! Monsters! Gobrins! Black yucky water! Bugga needs to remember these stories so that she can tell the tales to strangers and get money and supper for the warband. Let’s start from the top!

There was a deepdark temple underground. Looooots of walking! And the tunnels went on further! There was a yucky monster with a big funny mouth, and he was trying to bite, but Mister Sniffles and Warleader Pinchy and Buttfart all took care of him. Dizzy Kaboom was grumpy, saying lots of things. Dizzy Kaboom says so many things!

Then a statue had a special stick. Gorn said it was special but Bugga wasn’t so sure… then, more monsters in another room with a bridge, and then a table with straps on it. Gorn said the table was bad… it smelled bad. Three tiny skellingtons in the closets!

Then there was a gobrin with THREE ARMS! He chop-chop-CHOPPED at Warleader Pinchy, and Bugga got scared of something… can’t remember what, now. BUT IT WAS SCARY OKAY. There were also monsters in the holes. Bugga melted one! It was like “bloop, noooo” and Bugga laughed. Heehee, silly monster!

Then there was…. ahh…. yes, a spinny stair going nowhere (Dizzy Kaboom had to make double sure!) and a special floating room where Dizzy Kaboom threw up his breakfast and lunch! Was very funny to watch him spin and try to avoid his throw-up! Bugga tried hard to keep that laugh in, because Dizzy Kaboom always gets back at anyone who makes him the fool… hehehe! IT! WAS! SO! FUNNY!

Then we went baaaaack, back, back to the big scary door, and the black Lamashtu’s face was put in it, and she smiled and opened it for us; thank you Lamashtu! Gorn says to say thank-you when the doors are opened! Inside was another room and Bugga and Dizzy Kaboom tried to figure out the black water. Bugga has many ideas but she tries to put onnnly her best up when Dizzy Kaboom pays attention! He’s important, and is a fire-maker! Bugga’s going to ask some of his secrets if she can make friends with him!

The door was going to open but then Buttfart said to send Bugga in first. Bugga didn’t like this; reminded Bugga of Gok the Stupid Under-Chief and how he didn’t like Bugga’s stories, and always tried to volunteer Bugga for the jobs like “stab the horses, Bugga” or “grab the dog’s tail, Bugga”. Stupid Gok! Gok always smiled that mean stupid smile when he looked at Bugga; he was mean because Bugga didn’t want to make babies with him, but Guglug the Chief always said “stupid Gok, Bugga is a Teller, not a Dog-Biter!”. STUPID GOK! Was only good part of that day; coming up slope from swamp to see Gok running away from village, and then the humie threw the axe and Gok went spinning and shrieking… stupid Gok…

….. Bugga never saw Guglug again, though. Bugga would have wanted to say “bye Guglug! You’re Bugga’s favorite!” before she went with Gorn, and give one of those hugs that humies give… Stupid humies…

… Anyways! Whatever Bugga was saying, the end!


2 – The monsters died, and good riddance, Bugga says! The magic room was weeeeeird, though. Lots of water, and so cold! Whatsit monster made another ugly monster, and then the Whatsit was invisabrul, and something funny happened to Bugga’s magic; it would go all bloobly when she tried some spells, making weird things happen instead of just hurting the monsters.

The one time, Bugga pointed acid at the big monster, but out jumped darkness, and then a kind of crackle of gray from Bugga’s finger at the monster. The monster got still for a second but shrugged; Bugga’s never seen that before when making acids! Then, the Whatsit was flying and hurting Gorn, so Bugga used more acid but then she was in the Whatsit’s head, and it asked “what. is. thy. bidding.” and Bugga laughed. “Fly down; land!” Bugga said, and there goes the Whatsit! So weird!

The Whatsit ran away though; Mister Sniffles nearly got it. Gorn, too. Then Warleader Pinchy said that they’d won and Bugga was surprised! Don’t you only win when everyone’s dead? Oh well.

So, Gorn and Bugga get the night at the inn, and it sounds like lots of things will happen tomorrow. Dizzy Kaboom found a silly book and stopped talking; book probably already ate his words. If he dies Bugga’s going to get that book and steal his words from it, then Bugga will know the fire! Haha!

Until then, Bugga’s going to sleep. A big supper finished for a big hero, and a big breakfast when Bugga wakes up! There’s going to be stories about Bugga, and she needs to be big enough to fit in them! As big as Gorn!

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Aneira's Story 5

Changing up how I’m doing my journals. I’m struggling with finding a balance of “summary of the events” and “my thoughts on things” so i’m gonna try something different.

Pitticus doesn’t like me, which is clear. He doesn’t trust that I can control myself, and he makes it no secret, vocalizing at breakfast that he doesn’t want me to come on this journey, and again when the Vargouille attempted to turn me, making us waste precious time returning to town through the tunnels. Regardless, I can feel myself becoming stronger – physically, mentally, and spiritually. The Dawnflower is my salvation and my strength.

The quasit that we faced in the catacombs was curious. She was a formidable foe in the fact that she flew around, out of reach the whole time. As we entered the room, she began a ceremony to summon evil out of the well at the top of the dais. However, when the ceremony completed, she gave a look that implied unexpected results. I’m unsure if this implies something that went wrong during her summoning ritual, or if its is something else.

The clerics of the temple have asked me to accompany them on a trek through the catacombs to try to clense it of any lingering evil, to which I agreed. I got to see the well up close and before we cleansed it, I could still feel it’s power attempting to probe my mind. I spent a full day and night with Pitticus and the other clerics divining whatever information we could from it. With guidance from Sarenrae, and the help of the others, we identified it and destroyed it by boiling holy water in its basin.

After returning from the catacombs with the other clerics, I spoke with the head priestess of Sarenrae in Sandpoint at length. She was curious to know about the Runewell and my own origins. I felt comfortable around her as I went over my history with her, unlike when I gave the group only a small amount of information about my origins. She listened intently as we spent our time together. After I had finished, without word, she left the room and returned with what looked like a sash, similar in style to my own red and gold scarf. She offered it to me and told me that each deity has three relics that are housed at the temple and she felt that this one could help me both in my journeys and as well as in strengthening my faith in Sarenrae.

This is the item that the head priestess of Sarenrae gave to Aneira

Dawnflower Sash

Description
This long strip of red Qadiran fabric is wrapped around the wearer’s waist or head several times and held in place by an ankh-shaped clasp of red gold. The wearer is protected as if by endure elements, but only in warm environments. If the wearer unwraps the sash to its full length and holds the clasp in her hand, she can use feather fall once per day, briefly leaving behind a trail of pleasant red-gold light as bright as a torch that lasts for 1 round.

If Sarenrae is the wearer’s patron, the wearer can use the sash to cast cure light wounds once per day on command. The wearer can trigger this ability as an immediate action if reduced to –1 hit points or fewer, though thereafter the sash must be recharged by placing it in strong sunlight for 8 continuous hours. As a swift action, the wearer can cause the clasp to shine as brightly as a torch or cease this illumination; the light is warm, feels like sunlight, and is bright enough to make sun-fearing creatures slightly uncomfortable but not so bright as to cause them harm.

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Letters Home - 5 - 05/05/15
Gorn's Letters

Mother and Father,

Before turning into bed, Bugga and I joined Davros in taking Tsuto’s journal to the temple to see if we could gather any more information on what may lie beneath the town before we headed back down into the tunnels.

A priest was able to help us and identified that Tsuto and those with him had been getting assistance from a demon called a Quasit. I know, I’d never heard of it either but it sounded intriguing, small with wings, definitely evil, and apparently masters of the mysitc with a weakness to coldiron. The priest warned us not to underestimate it in spite of its small size, and that we should deal with it soon before it had time to advance any plans it may have had.

We also learned that the journal also referenced another beast called Malpheshnicore which we were to learn about after defeating the Quasit. I’m interested to learn about this creature too. In fact I may just have to start looking into some of these mystical creatures more and more if things keep progressing the way they have been, but I’m getting ahead of myself.

After leaving the temple I went to fill PItticus in on the information we had gathered and wound up getting more than I bargained for. Turns out he was having second thoughts about the group. The man is motivated by nothing it turns out. Save maybe a good drink. Anyway he demanded more thought and less emotion if he was to continue with the group. The discussion stayed relatively civil but when I left the room I still wasn’t certain as to whether or not he would join us in the morning.

Come morning though my fears were relieved as Pitticus joined both myself, Bugga, and Davros at breakfast. Pitticus opened by telling us all that he would continue with the group under the condition that he and I co-led the group, which caught me off guard but the group seemed amenable to the idea so I accepted. Ameiko was somewhat sombre as anyone would be after losing their brother the way that she had, and she served us a very spartan breakfast. Though any blandness in the food was made up for by the story Aneira told us when she finally turned up. It turns out that either the hag who spawned her or someone with similar powers may be near or even in Sandpoint. As it turn out this hag can actually control Aneira when she’s close enough. Turns out that this changeling hag was someone’s immortality plan. Well this hag has controller her mind before and this time it happened again. This is why she told us she relieved Tsuto of his face. She apologized and tried to give us some assurances that she wouldn’t be turned again so easily. PItticus and I agreed that she needed to be watched closely to make sure she didn’t turn on us.

After breakfast we returned to the temple where we received a bit of a pep talk from the priest as well as some more info with regards to the Quasit. Turns out they can turn invisible as well as some other mystical tricks. He then blessed us and we went on our way. Something about that blessing made me feel… stronger, more capable I guess. I’d love to do some research into what goes into those blessings.

Down into the tunnels we went! And in the first room I found a new definition for ugly. The spawn of sin itself. We ran into several of these sinspawn on our journey through the tunnels. Terrifying as they are, they didn’t seem to be very strong. As we progressed through the tunnels we came across a door that was locked tight and seemed to need a figure of the head of Lameshtu to unlock it.

Later on we found a statue of Alaznist, who as apparently a runelord of old. Based on the statue she seemed to be someone who was never able to sate their negative energy. She was holding a very ornate spear which fetched quite a price as a piece of art. While retrieving the spear which we identified as a Ranseur, I noticed a flash on the statue of a strange symbol. I thought it very odd and wonder if there could be more of these symbols elsewhere and what purpose they serve.

We found many other rooms, one that seemed to be a prison area with nothing but bones, empty cells, and sinspawn. Another room contained cells with skeletons that seemed to have been deformed or the victims of some odd experimentation. We came to another room and were attacked by a three armed goblin! Never have I seen such a creature before this. And the room had small wooden covers over several holes in the floor. Turns out there were zombies down there, Bugga killed one before she got bored and we decided there wasn’t any chance of them getting out.

We then found the figurine we were looking for. Floating in a room that seemed to be enchanted as there was no gravity and everything within just floated around along with other items of interest.

After retrieving the figurine we returned to the statue room and check down another hallway where Aneira ran into some trouble with a creature called a Var’Juile or something like that. During our fight with it, she was… kissed by it. Bugga was pretty adamant that this was a very bad thing as it would slowly transform her into one herself over time. We figured we’d be better off safe than sorry and took her back to the temple quickly to have her cured.

We then returned to the tunnels and to the door requiring the figurine. We entered to what appeared to be a shrine room which had a small basin of black water in it. Well you raised your son well and thankfully I decided that being black and not coming out of a keg I wouldn’t touch it. Turns out that was a good thing as it would appear that this water is what was being used to create the mutants we found or fought throughout the previous rooms.

On the opposite side of the room stood two large obsidian doors. After gathering ourselves we entered and came face to face with the Quasit. It was hovering over a bubbling pool up on a balcony. When it became aware of us it cut its hand and dropped some of its own blood into the pool which had been glowing, and suddenly went dark and began bubbling even more as out crawled another sinspawn. It turns out this Quasit was a master of summoning. Throughout the fight we took on a sinspawn, a giant octopus, and a fire elemental. Not to mention the Quasit itself. That slippery devil kept sheilding itself with invisibility. It felt like we got some good hits in but were unable to kill it and it fled. For now that will have to be enough.

We came across some books after the fight that told us the pool the sinspawn had come out of was something called a runewell. Apparently there are several of them all over and this one was known as the runewell of wrath. The fact that it is no longer glowing apparently means that it’s been deactivated. If the remainder of them are even half as dangerous as this one, we should put some effort into shutting the rest down.

Please find enclosed some gold to help with the bar. I would provide more but if we are going to keep going as we have I need to equip myself better than I am currently.

I will write you again soon.

Your Son,
Gorn.

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Conversations with a Divine, Aneira's Story 4

Rova 27, 4707 (April 6, 2015 Session)

(Aneira has gathered her things from her room at the Rusty Dragon and has gone to the temple indefinitely.)

(In front of the shrine devoted to Sarenrae, Aneira is kneeling, weeping)

Why have you left me? I don’t understand… All I see and feel is darkness.

(Aneira looks at her hands, though washed, they are still stained with Tsuto’s blood.)

I felt you with me all day… Through the halls of the Glassworks, I even felt your power rush through me as I struck out in defense of my allies… then… there was… is… nothing. Sarenrae, my Divine, I need you. What have I done… help me to understand.

(Aneira continues to sob, questioning, praying, begging for answers in front of the shrine to her beloved Sarenrae, clutching onto her red and gold scarf and holy symbol. Time passes as she continues, eventually sucumbing to her exhaustion. She tosses and turns, wracked by nightmares of the previous day’s events. Temple attendants burn incenses around Aneira, seeing that she is troubled, praying to their deities to watch over her. Eventually, she falls into a deep sleep, her body shutting down, forcing it to get the rest it needs to function. In this time, Sarenrae appears to Aneira. Briefly at first, seemingly fading in and out of contact, as if she was behind a thick fog or heavy clouds, before finally breaking through to Aneira, comforting her, assuring her that she had not left. Sarenrae spoke to Aneira, showing her images of a dark wrath truly evil, one that Aneira had experienced once before. She also showed her hope, however, in the form of a cleansing light, emanating from the center of this great evil.)

(Aneira’s eyes shoot open, sitting up, gasping for air as she recalls with vivid detail Sarenrae’s communion with her. A darkness blocking out her beloved Sarenrae, a loss of will. There is only one thing that has caused this in the past. She begins to bring up long suppressed memories while a chill runs down the length of her body as she contemplates what this means, knowing that she must tell the others of what may lie ahead.)

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Bugga's Story 3

1 – Bugga isn’t sure what’s going on, but Bugga likes it. Well, Bugga kinda likes it. There were gobrins playing with the glass, and they melted the screamy old humie to his chair at some point, but Bugga was put up on the roof and she saw them there! Then the silly humie got tired of being outside and broked the window and then everyone was inside. Then, gobrins. … Shush, Bugga just wanted to establish the scene.

Then… well… Gorn got mad, and the silly man got hurt, and the pretty humie got hurt! A lot of weird things happened. A humie who looked like the lady humie showed up and hurt the… hm. Bugga needs more names for these humies; so many humies. Okay, well Bugga has name for lady humie: she’s “Soup Spoon”. And the man humie who looked like her and died was “Spoon Punch”. So Spoon Punch came out; he was friends with the gobrins! He came out to fight the silly humie and the pretty humie… hm, need names for them, too…

… Okay, so this fits with where Bugga’s story was going: the pretty humie leads a lot of battles, and runs in. Her hands are sharp! Bugga will call her “Warleader Pinchy”, because of how pinchy she is. And the silly humie will be …. “Buttfart”, because… hehe! So Warleader Pinchy and Buttfart ran in, and Spoon Punch punched them both, but got pinched and farted, and he fell down. But then… then, Warleader Pinchy pinched him again, on the ground. And Gorn said he wanted to pinch him, too!

So, Bugga thinks this: Gorn and Bugga are gobrins, best Bugga can tell. Sometimes, Gorn is more of a gobrin, and sometimes less a gobrin. Bugga has no tribe; Gorn has no tribe… but maybe… maybe many humies have gobrin blood somewhere. Buttfart is very gobrin, and Warleader Pinchy is, too… other humies are pretty gobrin, even; Dizzy Kaboom (that’s the other humie; pay attention!) is DEFINITELY a gobrin. So maybe all of these part-gobrins are now in a kind of tribe. Maybe they all have no tribe either. Maybe we’re a tribe now.

… Well, probably more like a warband, which is why Bugga calls Warleader Pinchy Warleader Pinchy. She always kills things and talks about fights lots, so she’s Warleader. When she says kill, Bugga will kill. Gorn seems sometimes to let the gobrin blood take over, but Gorn’s the best. Bugga’s not sure when Gorn wants to kill people, but Bugga will follow Gorn’s example, and Warleader Pinchy’s example.

So Warleader Pinchy is Warleader, and Gorn is Warchanter. Dizzy Kaboom is definitely Fire-Maker, and Buttfart is that gobrin who is always there, making everyone laugh. Bugga likes this gobrin usually, but he always has a different name, and always has accidents… So, that’s Gorn and Bugga’s new warband! This is fun; it’s been so long since Bugga and Gorn had a warband! Gorn is like the king of the warband, and… hehe, Bugga guesses that that leaves Bugga to be queen!

… some time later she picked up the conversation again, she found herself flustered by this idea.

So Bugga and Gorn have a place now. Bugga is the Teller… but Mister Sniffles says that a good warband doesn’t always need a teller. Mister Sniffles says telling stories of fights and gobliny victory is good and all, but that it doesn’t probably help during the day, when the fights are happening! So, warband is missing a Spirit Caller and Magic-Maker, and Mister Sniffles thinks Bugga should do those. Bugga agrees; Bugga’s quite good at those things. Bugga can be a teller when she’s not being magic! Magic won the day, after all! Bugga killed several of the gobrins….

Why was Spoon Punch so bad though? Maybe the tunnel has answers. That stinky, dark tunnel.

What all of this means is that going forward, Bugga will be looking to specific members of the party for different directions, based on her unique goblin perspective: Gorn provides the morale and “feel” direction for the warband’s decisions, ultimately okaying or denying actions as “for” or “against” their group’s styles (and doubles “Warchanter” and “King”), Aneira provides the “go” for battle and leads combat as the Warleader, and Pitticus is the tinkerer and Fire-Maker, managing the “how” of anything requiring explosions or alchemy and being deferred to in that field. Davros is kind of the universal assistant in her mind (being the local “Buttfart”), and she considers herself Gorn’s partner (quadrupling as “Teller”, “Magic-Maker”, “Spirit Caller”, and “Queen”) and providing the insight (through her harrow deck) and magical artillery of the group’s tactics.

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Letters Home - 4 - 07/04/15
Gorn's Letters

Mother and Father,

It was Tsuto! That son of a bitch, he had the goblins attacking the town, he kidnapped Ameiko, and worse!

Let me start where I left off last time, we had just received the note Ameiko’s barmaid had found and Pitticus and the barmaid were able to tell us that Ameiko’s brother had come back to town and had asked for a meeting with Ameiko at the Glassworks. Apparently their father owns the place or something. Worried for Ameiko’s safety thanks to her most recent history with her brother we decided to hurry over there to make sure that everything was okay.

Upon arriving we discovered the glassworks to be locked an the windows either draped or boarded up. Thinking this suspicious for a work day we decided to poke around further. We were interrupted by one of the workers who had apparently shown up late and been locked out as well. We learned from him that this facility belonged to Lonjiku before I convinced him that we were supposed to be there and he left us to our work. In hindsight it may have been appropriate to have him fetch the city guard for some assistance but we are beyond that now.

Bugga was able to scale the walls to the roof and attempt to see inside through a skylight. She told us goblins were inside and had killed the workers, one even more gruesome than the others for he was propped up on a chair, disemboweled, and then encased in molten glass. She nearly had a nasty fall on her way back down but thankfully I was able to break her fall enough that she wasn’t hurt.

We obviously needed to get inside, if there were goblins still alive and amok in the factory then Ameiko may have been in serious trouble. So Pitticus attempted to pick one of the locks. Not being versed in the practice myself it came as a surprise when he claimed the first door’s lock to be of too high a quality and move on to another door. It was while he was fiddling with the third door that Davros became impatient and decided to enter through a window. He beat on it with the pommel of his sword but only succeeded in cracking the glass. It was a window! A good punch should have easily broken it, and having witnessed some of Davros’ moments of ineptitude and thinking his lack of success here may have been one of those moments that is exactly what I did. They make that glass stronger than steel let me tell you! My hand bounced off and it HURT!

Once we were inside, we attempted to find Ameiko while trying to avoid the goblins. This met with no luck and we eventually found ourselves face to face with a goblin party. As we fought and thinned the goblins, Tsuto showed up from seemingly nowhere and began attacking us as well. In the fighting both Aneira and Davros were gravely injured, Aneira more than once and she wound up finishing the fight unconscious. But when she was up, mother and father I’ve never been a fan of religion but she fought with a righteous and holy fury like I have never seen, it was awesome. She herself managed to brutally savage Tsuto before going down. Pitticus and his bombs made short work of the goblins and the rest of us cleaned up what was left. During the fighting I also got a good look at the man encased in glass, Lonjiku had met his end, assuredly at his son’s command.

Realizing he was in trouble, Tsuto fled. Bugga and her familiar gave chase along with Davros and myself and it was eventually Bugga’s…. this spot looks like it was erased and re-written several times as Gorn tried to find the right word …pet Mr Sniffles who took Tsuto down.

I hauled him, still alive but incapacitated, back inside the factory where the group searched him. We found a journal and serveral other items which may prove useful or valuable. The journal was most disturbing. You both know my thoughts on slavery and the forced submission of others as well as the denial of choice. Well the journal showed that he had made his choice. There was a word in the slave camps for what Tsuto was, we called them the mok’nethal the closest translation in Common is betrayer, but it goes much deeper than that and has other connotations. It was used for those who had given in and accepted enslavement themselves, and then used their position, wits, wiles, and any other means to enslave others. Tsuto had enslaved himself to evil, deluding himself into believing it was love between himself and someone we can only guess to be Nualia. For his master Tsuto had arranged for the raiding, killing, rounding up, and sacrifice of innocents for what appears to the a demonic transformation. This caused my blood to slowly boil.

One of the others gave Aneira a healing potion while I was reading the journal, and when she arose she saw Tsuto, still alive something snapped in her and she raked her claws through his face and throat. Bugga made a move to stop her but in my anger and rage I held her back while Aneira did what I had wanted to do. This seemed to put Pitticus in a state of shock, though why he would concern himself over someone so obviously evil is beyond me. Better he be eliminated and unable to escape capture and return to his plans. After a rather quiet moment (save for Pitticus’ indignant fuming over some loss of knowledge), we realized that in the fighting two goblins had gotten away and escaped into the basement. Since we still hadn’t found Ameiko yet, we followed, hoping we weren’t too late.

We found her. Unconscious, but alive. After providing some healing, she became frantic and began inquiring as to her brother. Aneira admitted to having killed him, which distraught her greatly. Not in her right state of mind she fled upstairs where we heard her shriek as yet another emotional harpoon must have struck her upon finding her father.

We discovered another tunnel that the goblins most likely escaped down but upon reflection decided we need time to rest and heal.

Do not fear for your son as he has many skilled and good people around him. I will write you again soon.

Your Son,
Gorn

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Conversations with a Divine, Aneira's Story 3

Rova 26, 4707 (March 29, 2015 Session)

Yesterday seemed almost too good to be true. After talking to you about how the people of Sandpoint continue to live their lives despite the constant threat of goblin attacks, tragedy had struck another family. This morning, on my way back from talking with you, my Divine, a mother and her sun ran to me, begging for a favor. She explained to me that her son had been having night terrors, hearing goblins in his sleep, and the dog barking through the night. At first I dismissed her claims as a part of her child’s growing up. She then showed me her son’s arm, riddled with scratches and punctures unlike anything that a mischievious child could do. This raised some questions for me and I ran with her to her home. Along the way, we ran into Davros and Pitticus walking together, who I asked to come with us. Along the way, the mother explained to us that her husband had stayed behind to try and find where the monster was hiding. We cautiously entered the home. There were no sounds. We crept through, checking for signs of a struggle, and found none. We entered the mother’s bedroom and found their dog, stabbed to death with a goblin’s sword. While Davros and Pitticus remained searching the other areas of the home, I entered the boy’s room. Sarenrae, watch over that family, for what I saw made my heart sink. The husband lay dead in front of the closet, his neck slashed from ear to ear. I stepped over his body, knowing, and yet unknowing that something lay in wait inside the closet. I opened the door and a goblin jumped out at me, swinging with his still bloody sword! I was able to dodge it, at the same time as giving a shriek to notify Pitticus and Davros of the danger. We quickly dispatched the evil creature and I made sure that it didn’t leave any other way from more to come in. After checking to make sure it was dead, I removed it’s purse and had the grim duty of informing what was left of the family that their husband and father had been killed. I gave the family whatever gold the goblin had on its body in an effort to help them cope with this tragedy.

Sarenrae, I look to you and I know I am safe with you watching over me. You spoke to me when I had lost all hope. I only wish that more of the people in this world could find you as you did me. Watch over that family, and all of Sandpoint.

(Aneira closes her eyes and lays out her red and gold scarf in front of her, and sets her angelic ankh relic in the middle)

Rova 25, 4707 (March 29, 2015 Session)

You continue to bless us with your gifts, my Divine! Aldern Foxglove, the man that we rescued after the attack, the one who has put all of us up at the Rusty Dragon out of his own pocket, has invited us to partake in a boar hunt! At first, I was elated at the prospect of moving through the wilderness, stalking my prey, but when we set out on horseback (of which Aldern graciously gave them to us to keep after the hunt), moving loudly through the wilderness, I became confused. When I questioned Aldern about it, telling him we’d never track anything down this way, he dismissed me by saying that this is the way civilized men hunt. After trying to explain it all to me, he seemed to take a lot of interest in me. Not through any fault of his own, he stirred up a memory I had hoped to forget. He asked me where I had come from and what brought me to Sandpoint. Thankfully he seemed to pick up my discomfort when I immediately changed the subject to talking about him, though I’m sure he has little problem talking about himself. After a short time, we stopped at what looked to be a trailhead into the thicker brush. Aldern declared that it was here we would begin the hunt. Still confused, we marched into the brush, and almost immediately stumbled into a wild boar! It took off, and we gave chase, tracking its loud movements through thick underbrush, with our only guide being the damage it left in its wake. Through thick and thorny vines (Gorn is INCREDIBLEY strong), to sheer, rocky cliff faces, we tracked the beast, and to our suprise, ran straight into another boar! Once they had realized they were trapped, we made short work of them and claimed our prize. After having an uneventful ride back to Sandpoint, we all parted ways while the boars were prepared for the nights feast, and I found myself at the Temple to pay my respects.

Words continue to escape me. When I heard that it was time for the feast, I was stunned by the site that awaited me when I came down from my room. The tavern was packed, and the air was thick with the smell of wild boar, merriment and of course, ales and wines! Sarenrae, bless these kind people. They are all so light hearted and honest… It warms my heart to see these people are able to enjoy themselves even in constant fear of goblin raids. The merriment did not go uninterrupted, unfortunately. A man of Tien descent if my travels serve me, burst into the tavern and started causing a ruckus. Thats when he spotted us, and started to lay into us about how WE were the ones responsible for the goblin raid! How could that even be, my Holiness? We all came for the festival, and we hadn’t met before then! Unfortunately, this man would not listen to reason. Shortly after his tirade, Ameiko emerged and started arguing with the man in Tien. Aldern began speaking to us in hushed tones, explaining to us that this man was Ameiko’s father. He rattled off a few other rumors, including one about Ameiko having a half-elf brother, despite her parents being human. I can’t help but wonder how Aldern could know this information. I wonder if it could be worth getting to know him better…

(Aneira closes her eyes and lays out her red and gold scarf in front of her, and sets her angelic ankh relic in the middle)

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Letters Home - 3 - 29/03/2014
Gorn's Letters

Mother and Father,

Finally, a taste of the upper class and of the stories I’d heard so much from them. I was invited on a boar hunt, by none other than Lord Aldern Foxglove! I know, I’ve never heard of him either but apparently he’s a big deal around here. After a good amount of travel we spotted one and gave chase! The clever animal attempted to evade us through a tangle of vines and thick undergrowth. In the excitement and admittedly with a rush of adrenaline fueled by my hunter’s desire to claim the boar’s hide, I threw my companion Aneira completely over the patch before becoming entangled in them myself. By her own grace she landed safely and continued the chase. By the time i had caught up the the group they had already engaged the boar, only I thought perhaps I had hit my head because I saw TWO! After a quick and exciting struggle the boar were slain and dragged out to our horses. I should mention the horses as you may remember, Bugga has a bit of a problem with horses, and even though she didn’t ride on one, she was still able to contain herself around them. I was very proud of her.

Upon returning to town we had some time to ourselves, so I picked up the book I had ordered. What a collection of epic tales! This will really help my performances! Sadly I was unable to perform at all since my last letter. I will attempt to earn some money for you before my next.

We were also invited to the office of the Mayor where we met with him, the sheriff, and a third party named Shalelu. By my best guestimate, he’s something of a consultant on handling the goblin raids that are so frequent here. Anyway they had some interesting questions for Bugga and myself that lead to interesting theories regarding the Goblins around here. They may actually be working together. Can you believe that?! Based on my knowledge of goblins even if they were, it shouldn’t last long but even for a short time it’s dangerous. We should see as soon as we can about how to break this alliance up.

When the theorizing was done they did something very special though. They presented us, particularly Bugga, with a writ of human equivalency. Basically granting her full Human status in the city. This is huge and will allow her to be a little more comfortable around town I hope. Though she’ll still need to be careful about her more gobliny urges.

During the feast of the boars a man barged in and caused a massive ruckus. Yelling at all of us and demanding to speak to Ameiko. Apparently he doesn’t trust outsiders because we were basically given a ‘mind your own business’ speech. Turns out he was Ameiko’s father, and wow does that family have one messed up dynamic. Seems that Ameiko has a half brother named Tsuto, who happens to be half Elf. Ameiko’s parents, as well as Ameiko herself, are Human. Ameiko did her best to be a good sister but after a particularly bad argument Tsuto struck her and they hadn’t spoken since.

Well this morning we had a bit of a quiter morning than usual. No food, no drink, no merriment. Ameiko has gone missing, and our only clue is a note. I’ll fill you in later, for now it’s off to yet another adventure!

Your Son,
Gorn

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